Tuesday, September 20, 2011

Sefelian Knight

finally finished after a long time due to hardware problems lol! 
Modeled in Maya and textured in Photoshop,Zbrush,Bodypaint Pipeline
still hasnt decided what i should name this guy =) hope u like my new work!

Tuesday, September 6, 2011

騎士団長の館(Kishidanchou no tate)

All objects are modelled in Maya, textured in photoshop, imported to UDK(Unreal Development Engine)
was modeled for portfolio of BG designs..

Monday, September 5, 2011

M1 Abrams

My very 1st Model in maya.. didnt texture it and i dont know if i have plans to do so =p